Second Life Research

  • Launched in 2003 by San Francisco based company, Linden Lab
  • Rapid growth 
  • 1 million active users in 2013; now declined a lot
  • 3D based, user generated content 
  • Avatars 
  • Linden Dollar 
  • Free for all gaming style 

Comments

Popular posts from this blog

Favorite, "Love, Death, and Robots", Film - POP SQUAD

Introduction